Mahal Daj
Mahal Tactical Enterprises
108
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Posted - 2014.12.23 18:17:00 -
[1] - Quote
There could be a number of reasons:
1. Player skill: Dust rewards practice, it's a game of nuance 2. Team support: the player may have been supported by coordinated players 3. Passive skills: can increase everything from raw damage to weapon handling 4. Equipment: he may have been using damage mods or eWar 5. Practice: not just with the game, but with the specific fitting 6. Rout: the opposite of having a coordinated team, your team is simply not available to help 7. Target selection: an armor-strong weapon works best against Amarr and Gallente 8. A Logi: they can make a squad punch harder and faster 9. A Sniper: they can prepare a squad with info and weaken targets before engaging
Based on your description of the match, it's likely that they player was a high SP, long term player, with a squad of combatants, logis, and intelligence officers. They couldn't have gotten that many kills without restocks, which supports my theory.
Have patience, and you too will mount the summit of what you can do in Dust...
See my Post on Crashes: https://forums.dust514.com/default.aspx?g=posts&m=2413361#post2413361
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Mahal Daj
Mahal Tactical Enterprises
134
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Posted - 2015.04.05 15:24:00 -
[2] - Quote
Nathanes Blackfort wrote:Mahal Daj wrote:There could be a number of reasons:
1. Player skill: Dust rewards practice, it's a game of nuance 2. Team support: the player may have been supported by coordinated players 3. Passive skills: can increase everything from raw damage to weapon handling 4. Equipment: he may have been using damage mods or eWar 5. Practice: not just with the game, but with the specific fitting 6. Rout: the opposite of having a coordinated team, your team is simply not available to help 7. Target selection: an armor-strong weapon works best against Amarr and Gallente 8. A Logi: they can make a squad punch harder and faster 9. A Sniper: they can prepare a squad with info and weaken targets before engaging
Based on your description of the match, it's likely that they player was a high SP, long term player, with a squad of combatants, logis, and intelligence officers. They couldn't have gotten that many kills without restocks, which supports my theory.
Have patience, and you too will mount the summit of what you can do in Dust...
I've been play this game for two years. Don't tell me to have patience. It isn't getting better, practice really doesn't seem to exist (I can't practice something that isn't my fault i.e shocking frames per second.) I'm all for some strategy and intelligence to an FPS but when people start applying it to something like Dust it just starts to bore me, when every player I meet sounds like they smoke pot and probably wouldn't have any intelligence outside the game. Snipers never do a thing but get the odd kill or hit, and being a general pain in the ass, and being one is too boring because you have to invest in a dropship if you hope to get the best vantage point. In any case I don't see practice playing a role in it at all, it seems you're either good at it or you aren't and I just can't be bothered to investing any more time into such a broken game. If you can actually give solid evidence of Dust rewarding practice then show me. But to me I just think it's a total load of rubbish. I mean I can't even find the time in-game to practice any setups because tbh I haven't got a clue what I'm doing, so all of my setups are pretty average/standard. Plus when I'm trying to use one and it just goes wrong I end up hopping onto another setup with a different weapon, and I find myself constantly having to switch up what I'm doing to keep up with the battle.
fair enough, I didn't mean to insult you, and I didn't know your SP, so I was trying to be generally helpful. Based on this response however, I might suggest that you pick one suit and stick with it through ~two weeks of playing, and see if you're able to do better. I find that when I'm constantly reacting to situaitons with different suits, I'm not able to react as well as when I use the same suit and modules (switch up weapons if you'd like). Once you know exactly how fast you can run, how well you can hide, and how far you can jump, it's easier to bring the same unholy stomp on people that aren't switching suits and know the limits of their exact fit.
note: obviously some things (ie forge guns) may override this advice for certain situations.
all the best,
-daj
See my Post on Crashes: https://forums.dust514.com/default.aspx?g=posts&m=2413361#post2413361
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